Blog Grid 3 Columns

Post has published by Simen Skogheim
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DragonEvo Weekend: keeping up appearances

Post has published by Simen Skogheim
So, what goodies can we offer you this weekend? Well at least things now work as intended. After our last patch both user registration and the tutorial broke! However, it's not all bad news of what errors we caused ourself...
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Quickpatch

Post has published by Simen Skogheim
We experienced a sudden drop of registrations after our Friday patch. We thought this was just a temporary drop as we sometimes experience this, but this was due to our registration system failing completely. We have now remedied the problem...
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DragonEvo Weekend: All the small things

Post has published by Simen Skogheim
No, this is not the Blink 182 song from the 00's, but our first "weekend" update. Each weekend we will give you an update on what's new. Some weekends, like this, there are no big changes, but just a lot...
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QoL & Stability update 2

Post has published by Simen Skogheim
What a week!Last weekend and the week that went by have seen the biggest surge of new players since we released DragonEvo. Not only did we have to unlist our mailservers from spamfilters who supsected us for being a spambot,...
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Update: Itch.io release, QoL & Stability

Post has published by Simen Skogheim
1.1 - Canopy Owl was finally released last weekend with our beautiful new battleboards. This weeks patch is focusing on QoL improvements, bug fixes and some card balancing. We have also been working a lot on the server side of...
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1.1 – Canopy Owl release

Post has published by Simen Skogheim
Initially aiming for March, 1.1 - Canopy owl was delayed slightly, but for a very good reason. Not only are we bringing you new cards, updated adventures and some minor visual changes, but we are releasing a completely new "Battleboard"...